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Archive for the 'Animals' Category

Okay, the assignment is handed in and this is what I ended up with  I am satisfied with the result and have had a busy but fun time working on it. Click here to see the documentation for the assignment: (the text is in Norwegian, but feel free to contact me if a English version [...]

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This is what I made for our animation assignment at school. It’s a work in progress tho, because there are so much I have to fix in the animation. So it will hopefully run more smoothly later on,  among with a bit more texture job on the character. And of course better resolution I didn’t [...]

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Here is a quick sketch I made for some kind of interface for the animation.

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The last few weeks I’ve been modeling, re-rigging and UV mapping the female character for Sybil’s World. I wanted to finish her up with some armor and some new hand painted textures along with an animation of the character itself. I’m not finished yet, there is still a lot I gotta do. But here is [...]

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We recently received a new animation assignment. I considered two things; Either continuing the first model as I planned earlier, making an armor and textureing and animateing that… or.. make a mini version that might have been easier to animate. Here is some sketches I made in case I chose the second option: But, after [...]

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this is what I ended up with delivering for the realism school assignment. It was mainly the pic shown at the beginning/end of the movie tho. The animation itself were just a last evening fun animation test before the assignment hand-in. Alas there are some bugs in both the skinning and animation, but I didn’t [...]

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Here is possible my final pic for the realism assignment. Still got this weekend on me before the time runns out, so I’m gonna see if I can make some kind of rundown video. I stayed up all night working tho, so these last few days are gonna be tough But,  I’m stubborn.. so, yea. [...]

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testing out some SSS and such. But the flash piece I made below, is an eye test. Feel free to press the button on the pic to switch between different eyes. I would like to hear your opinion. I like the first yellow eye type the best. BTW: Posing, color, texture and light/reflection is not [...]

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Here is how the texture looks like right now. Still not quite finished, but I’m getting there This is still in Mudbox, so when the texture is done, I’m gonna fix a correct spec map. And probably gonna try to use some kind of sss shader too to make it more organic. (sub surface scattering). [...]

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Her er den ferdige zbrush modellen Den kjører litt fort, men fikk ikke helt til å saktne den ned i zbrush. Men her er et par bilder: Og, slik ser den ut hittil i tekstureringen: (men det er MYE igjen å fikse på den da (gjør det også manuelt., ingen “projection”)

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